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Wednesday, October 14, 2026
Modern Wild Point

This Spooky-Cute Brain-Teaser Serves as the Ideal Replacement to Halloween Horror

Not all Halloween horror adventure must frighten players. Including well-known tales like Scooby-Doo to charming series including Over the Garden Wall, plenty of spooky-season staples are enjoyable without needing causing fear. There’s also, a growing library of ghostly-adorable games featuring autumn atmosphere, yet without the truly terrifying degree of fear. Gloomy Eyes arrived in recent months, and acts as an superb comfortable choice to the truly terrifying titles of 2025.

The game visual
Screenshot: Developers, Production Team, Design Group, Be Revolution/Untold Tales

A Unique Single-Player Cooperative Quest

Described as a “self-coop” brain-teaser, Gloomy Eyes teams up a zombie boy called Gloomy and a living girl called Nena as they begin an quest to bring the sun back to their gloomy world. They look evokes Funko Pops combined with the puppets from a animated feature. The fair-toned and tired-looking aesthetic is influenced by the appearance of Burtonesque cinema, and the narrative is a archetypal family-friendly adventure. The pair forms an strong friendship over the duration of the game’s 14 chapters as Nena tries to show to her religious guardian that, look, possibly zombies are actually good.

Creative Gameplay Systems

The innovative term originates from the game’s world-based challenges. Once Gloomy and Nena cross paths, gamers switch among the recent allies to solve puzzles and advance through the areas. As an undead, Gloomy cannot pass through the illumination of a lamppost, while Nena can be captured by idle zombies unless a light is shone on them.

It's necessary for them to collaborate effectively — well, you’ll use them simultaneously — to advance through areas. Nena may move or temporarily shut off illumination to create passages for Gloomy, while the thoughtful character will utilize his supernatural ability to shift around objects in the surroundings, opening up paths for Nena.

Gloomy Eyes screenshot
Visual: Developers, Production Team, Design Group, Be Revolution/Untold Tales

Engaging Level Design

The brain-teasers evoke memories a little of The Gardens Between, in the way the levels are suspended, diorama-like designs that the view pans around in conjunction with your protagonists. Gloomy Eyes’ environments are highly entertaining, leading the companions around a carnival and through a haunted house, including other places. There’s a “diorama view” option that enables you to pull back and spin the levels, both to enjoy the designs and search for ways that may not have been apparent.

Minor Challenges and Complete Gameplay

And that’s one of the few problems with Gloomy Eyes. Similar to other releases with a static view, occasionally it's confusing where the heroes are able to move. Gamers could require to randomly encounter a multiple different elements to figure out which ones are interactive, as it’s not always intuitive.

However, those minor speedbumps don't obstruct of a spooky-cute enjoyable experience. Gloomy Eyes runs on the short side, with approximately three to five hours worth of brain-teasers. Later levels combine subtle stealth and exciting moments with the problem-solving, as Gloomy Eyes marches toward a satisfying — and somewhat unforeseen — finale.

Accessibility and Summary

Gamers steering clear of the scares of fear-inducing titles won’t want to miss Gloomy Eyes. You can find it on Switch console, PlayStation 5, Windows PC, and Xbox, and is presently discounted for a discount on digital platforms.

The spooky-cute adventure is out now on various systems and offers a pleasurable option for gamers seeking Halloween fun without the fear factor.

DC
The writer

Darlene Cunningham

Elena is an outdoor enthusiast and writer who explores the UK's hidden natural wonders.

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